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Subsurface Scattering Tutorial

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Description

hey guys, i went and made up a quick and hopefully easy tutorial for those of you who are confused about SSS or dont know how to do it at all. this is only my first real 3D tutorial, so i hope i covered the basics. please email me about this if you have questions or concerns at alivolkmar@gmail.com. the frog head model is (c) to andrew.. hwang (i think) and the texture and subsurface work done on it was by me.

if you'd like to learn more about SSS please feel free to note me.

enjoy :B
Image size
800x4275px 1.26 MB
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Comments9
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stormfrog's avatar
All over a nice tutorial. It gave me much needed MR practice. Some areas were very vaguely described but this is often the case when you dont have so much experience with the software. I pulled it off in the end anyhow :)

I am not overly impressed by the Misss fast skin shader thou. In draft mode on simple object it looks good. But i tried the same shader on a poser figure and rendered it in production with default Final Gather and it turned up very plastic and didnt look realistic at all (and yes, I turned off Raytrace so thats not the cause).